<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Maskborne Devlog - itch.io</title><link>https://maskborne.itch.io/maskborne</link><description>A dark game about bringing back death to a world that’s forgotten how to die.</description><item><guid>https://maskborne.itch.io/maskborne/devlog/1606026/6-months-of-game-dev-with-no-experience</guid><title>6 months of game dev with no experience</title><link>https://maskborne.itch.io/maskborne/devlog/1606026/6-months-of-game-dev-with-no-experience</link><pubDate>Mon, 27 Jul 2026 12:21:18 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4ODU1NDE4LmpwZw==/400x224%23c/CiOp69.jpg"/><p>6 months of Maskborne I&#039;ve never made a game before. Emily, my wife, has shipped a game before (Dreams over at Media Molecule), but me? No gamedev experience at all. So naturally we decided to skip th...</p>]]></description></item><item><guid>https://maskborne.itch.io/maskborne/devlog/1560481/5-months-of-gamedev-in-godot-devlog</guid><title>5 months of Gamedev in Godot | Devlog</title><link>https://maskborne.itch.io/maskborne/devlog/1560481/5-months-of-gamedev-in-godot-devlog</link><pubDate>Sun, 21 Jun 2026 21:19:39 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MDA5ODk2LmpwZw==/400x224%23c/QS4Ajc.jpg"/><p>5 months of developing our game Maskborne and it feels like we&#039;re just getting started. It&#039;s been a fun learning experience so far. Getting started with game development with no prior experience, lear...</p>]]></description></item><item><guid>https://maskborne.itch.io/maskborne/devlog/1524130/making-ghibli-water-in-godot-devlog</guid><title>Making Ghibli Water in Godot | Devlog</title><link>https://maskborne.itch.io/maskborne/devlog/1524130/making-ghibli-water-in-godot-devlog</link><pubDate>Fri, 15 May 2026 11:41:16 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3Mjc1NDUyLmpwZw==/400x224%23c/QrR73X.jpg"/><p>We wanted to create the water you see in so many Ghibli films for our game Maskborne. All creted inside Godot and with hand animated effects on top. Join our Discord to stay up to date with the game...</p>]]></description></item><item><guid>https://maskborne.itch.io/maskborne/devlog/1499297/stealing-zeldas-best-idea-devlog-3</guid><title>Stealing Zelda&#039;s Best Idea - Devlog 3</title><link>https://maskborne.itch.io/maskborne/devlog/1499297/stealing-zeldas-best-idea-devlog-3</link><pubDate>Sat, 25 Apr 2026 10:58:11 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2ODkxNjI0LnBuZw==/400x224%23c/ZaEQCE.png"/><p>The third devlog for our indie game, Maskborne. In this episode we dig into our theory for building a cooking system inspired by Breath of the Wild, how we&#039;re handling explosions for enemies and proje...</p>]]></description></item><item><guid>https://maskborne.itch.io/maskborne/devlog/1419893/maskborne-devlog-2-pathfinding-animation-vfx</guid><title>Maskborne Devlog 2 – Pathfinding, Animation &amp; VFX</title><link>https://maskborne.itch.io/maskborne/devlog/1419893/maskborne-devlog-2-pathfinding-animation-vfx</link><pubDate>Wed, 25 Feb 2026 22:02:03 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI1ODE0Nzc2LmpwZw==/400x224%23c/xZq7Z%2B.jpg"/><p>The second devlog for our indie game, Maskborne. In this episode we break down how we’re building enemy pathfinding, combat behavior, animation systems and visual effects from scratch. Maskborne is...</p>]]></description></item><item><guid>https://maskborne.itch.io/maskborne/devlog/1418947/maskborne-devlog-1-gamdev-with-no-experience</guid><title>Maskborne Devlog 1 - Gamdev with no experience</title><link>https://maskborne.itch.io/maskborne/devlog/1418947/maskborne-devlog-1-gamdev-with-no-experience</link><pubDate>Wed, 25 Feb 2026 19:21:28 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI1ODE0NzkwLmpwZw==/400x224%23c/pes29V.jpg"/><p>The first devlog for our indie game. Maskborne is a dark game focused on tight controls. Follow along on our journey as the game comes together. Maskborne is a game made by myself and my wife. Wtih ve...</p>]]></description></item></channel></rss>